Hi, everyone. Some questions
Posted: Sat Jun 01, 2024 2:06 pm
I like this game. I walked around in the game and copied down the data of the spaceship sold by the NPC. My problems are related to this.
1. I earned $40,000,000 on combat missions and bought Kite at level 40.
After equipping the ship and trying it out, I was very confused.
The experience gained after killing pirates is significantly reduced due to increased HP. My weapon level is limited to level 40, with limited damage output, around 500 on average.
I looked up the stats of weapons sold by NPCS, and even if you can use level 70 weapons, the average damage is only around 800.
If you want to destroy a pirate with my strength, you have to play longer, ten or more mouse clicks.
The amount of experience and money gained per unit of time is much lower than before the ship change. However, the experience required to upgrade is constantly improving.
This puzzles me.
Did I make a mistake? How do you solve this problem?
2. From what I understand, it seems that a smaller ship with a bigger weapon would be a better choice.
So I sold Kite and bought Fireball.
Oh, did I do something stupid?
Never mind that. I have a new idea.
If you can get a full refund when you change boats, or a 90% refund, people will have a better experience when they change boats.
I collected data on the ships I saw in the game, and they were all great, and I wanted to test fly every one of them.
The existing purchase and refund mechanism makes this idea impossible.
What a pity it is. There are so many good ships in the NPC store, players can only try one or two of them according to their wallet, giving up the vast majority.
Changing the purchase and refund mechanism will allow players to try more new ships, which is great for new players, but probably very unfair for old players.
Okay, I'm just saying.
My English is terrible. The content is translated by software. Haha, I also play this game with software translation. If you don't understand anything, I can try to translate it with another software.
1. I earned $40,000,000 on combat missions and bought Kite at level 40.
After equipping the ship and trying it out, I was very confused.
The experience gained after killing pirates is significantly reduced due to increased HP. My weapon level is limited to level 40, with limited damage output, around 500 on average.
I looked up the stats of weapons sold by NPCS, and even if you can use level 70 weapons, the average damage is only around 800.
If you want to destroy a pirate with my strength, you have to play longer, ten or more mouse clicks.
The amount of experience and money gained per unit of time is much lower than before the ship change. However, the experience required to upgrade is constantly improving.
This puzzles me.
Did I make a mistake? How do you solve this problem?
2. From what I understand, it seems that a smaller ship with a bigger weapon would be a better choice.
So I sold Kite and bought Fireball.
Oh, did I do something stupid?
Never mind that. I have a new idea.
If you can get a full refund when you change boats, or a 90% refund, people will have a better experience when they change boats.
I collected data on the ships I saw in the game, and they were all great, and I wanted to test fly every one of them.
The existing purchase and refund mechanism makes this idea impossible.
What a pity it is. There are so many good ships in the NPC store, players can only try one or two of them according to their wallet, giving up the vast majority.
Changing the purchase and refund mechanism will allow players to try more new ships, which is great for new players, but probably very unfair for old players.
Okay, I'm just saying.
My English is terrible. The content is translated by software. Haha, I also play this game with software translation. If you don't understand anything, I can try to translate it with another software.