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Commercial Storage Display

Posted: Wed Oct 04, 2023 12:43 pm
by Porrima
The View All Store Contents button gives a nice view of all a player's resources and quick means of identifying resource shortages for the various production buildings (factories, refineries, etc.). With the addition of the Trade Commodities, the display is less useful in this regard. Would be possible to add a column to the display that has the items type (Resource, Trade Commodity, Settlement, etc.)? This way the doisplay can be used to isolate specific groups of items.

Re: Commercial Storage Display

Posted: Wed Oct 04, 2023 7:00 pm
by Coops
Considered and added...

It may add a second or two to the final render time based on just HOW much you have in there, but I've added the Type Column.

Coops

Re: Commercial Storage Display

Posted: Thu Oct 05, 2023 12:34 pm
by Porrima
Thanks Coops.

No noticeable issue with the performance - and I have a "full house" of items.
I did notice a few "surprises" with the level of detail on the types. Interesting.

Alien Antimatter Commercial 18,031 Vindemiatrix Haven
Alien Bio Tech Commercial 19,081 Vindemiatrix Haven
Alien Civilian Technology Leisure 25,298 Vindemiatrix Haven
Recycled Ghedon Commodity 25,520 Vindemiatrix Haven
Alien Power Sensor Tech 25,550 Vindemiatrix Haven
Alien Storage Rack Commercial 25,674 Vindemiatrix Haven

Agro Grow Commodity 5,041,884 Vindemiatrix Haven
Zandimonte Ore Commodity 3,710,730 Vindemiatrix Haven

Re: Commercial Storage Display

Posted: Fri Oct 06, 2023 8:22 am
by Coops
The 'Type' is actually an internal reference used by the game in certain 'lucky dip' sections of the code where a 'type' of resource along with a Galaxy selector are used. But in most cases they make sense. I added it in (as requested) as I don't think it gives anything away that's not already common KB.

Coops