Battleship Suggestions
Posted: Wed Sep 07, 2022 3:32 pm
OK, we have had nearly 15 years of my input into how we build ships and items in CE, but with the advent of Battleships for player owned entities, I feel it's time to open it up a little. We will be using most of the templated Schematics from 'Player Made ships' with a Military Battleship twist upgrade to these.
The current Player Made Schematics will form the baseline, with builds from the Genesis, Settlement and Corporations making up the Second level of crafting / manufacturing.
The final stage of 'Putting it all together' comes from Starbases. These will do the final 'Shake and Bake' and a Battleship will pop out the other end.
Similar to Player Made ships, we will release with a range of Hulls that will make up the basis of the build, how much you 'hang on' that will add to the final build. But all initial Battleships will be 'starter models' and as we progress over time more hull types can be added.
I'm NOT going to be going into the mechanics of how they are flown or how they operate at this stage. That I will release slowly as we finalise the ideas and lock them in. But I will be letting you know in advance.
So this post is about asking for Starship Build Ideas...
IE a starship (Battleship) will have the same systems you do in your ships like Engines, Hull, Armour, Weapons, Shields etc... but what about things you don't have... an armoury, a medical bay, engineering bay... Think long deployment away from the comforts of a space dock around the corner.
List them out, any and All. I can't promise to use them all, but it will aid me in making decisions about what the THREE PRIMARY build locations (Genesis, Settlement and Corporation) will be building to add to the current player build units.
This post is open for suggestions, though please note I will not be answering questions on how the Battleships, or as we call them Battlebus will be used.
Coops
The current Player Made Schematics will form the baseline, with builds from the Genesis, Settlement and Corporations making up the Second level of crafting / manufacturing.
The final stage of 'Putting it all together' comes from Starbases. These will do the final 'Shake and Bake' and a Battleship will pop out the other end.
Similar to Player Made ships, we will release with a range of Hulls that will make up the basis of the build, how much you 'hang on' that will add to the final build. But all initial Battleships will be 'starter models' and as we progress over time more hull types can be added.
I'm NOT going to be going into the mechanics of how they are flown or how they operate at this stage. That I will release slowly as we finalise the ideas and lock them in. But I will be letting you know in advance.
So this post is about asking for Starship Build Ideas...
IE a starship (Battleship) will have the same systems you do in your ships like Engines, Hull, Armour, Weapons, Shields etc... but what about things you don't have... an armoury, a medical bay, engineering bay... Think long deployment away from the comforts of a space dock around the corner.
List them out, any and All. I can't promise to use them all, but it will aid me in making decisions about what the THREE PRIMARY build locations (Genesis, Settlement and Corporation) will be building to add to the current player build units.
This post is open for suggestions, though please note I will not be answering questions on how the Battleships, or as we call them Battlebus will be used.
Coops