How to start in the Expanse
-
- Posts: 34
- Joined: Sat Aug 11, 2018 1:08 am
How to start in the Expanse
Am I not looking in the right places? There doesn't seem to be a guide or primer on how to start activity in the Expanse system.
- Daemon
- Posts: 85
- Joined: Fri Apr 26, 2019 8:57 am
Re: How to start in the Expanse
To enter the expanse you need 2 things:
1. Inter-Galactic Telemetry Beacon (ITB) which can be acquired by completing the NPC mission string of Marshall Decker in Ikora, Grantham, Sphere.
2. Alien Language Decoder which can be acquired via the NPC mission string of Ora Atweeke in Deyd, Braran, Verec-Per. (Please take note that you need to have a Superior Head Implant (SHI) equipped for the ALD to be implanted)
*SHI is acquired by first getting the implant chips from Joey Newton in Daphine, Descarte, Sphere by acquiring one of each kind of the DCFs. After getting the implant chips, collect 20 Locked Steel Cases and visit Sam Beagle in Satoru, Darklight, Anvil to actually get the SHI.
Here are the things that you can do in the expanse:
1. Survey - Most systems in the expanse are unlocked using survey drones. You can make them via the Alien IC Factory (Survey). There are three types of survey drones but I strongly advise that you get the Advanced ones. There is also a scripted way of exploring the expanse galaxy so you will know what system you can survey next.
As per Coops:
Astro Navigation Data Points
Each system has an 'Astro Navigation Data Point' ENTRY requirement. This is shown to you on the Jump Gate system whilst in the Expanse and attempting to move in to a system without the accompanying navigation data points will be stopped by your able minded AI. (we wouldn't want you getting lost now would we).
source: https://community.core-exiles.com/viewt ... pands#p283
Here is a link to the Expanse survey map with the corresponding Astro Navigation Data Points per System.
https://ibb.co/SwLJQvZ
*Special thanks to whoever created the map and Korth for updating the astro nav numbers
2. Extract expanse resources.
3. Exchange resources for Talas - Talas are the currency of choice for the aliens and you will need them to buy stuff in the expanse. Several planets in the expanse have NPCs that buy normal resources in exchange for Talas.
4. Alien Certifications - This is one of the reasons for doing number 3 in the list. They can be pricey but well worth it especially when you reach higher levels. The game will force you to switch to alien equipment at higher levels and all of these equipment require alien certs before you can use them.
5. Hauling - You need alien expanders to haul from the expanse to anywhere outside of it. So alien certifications and equipment are needed. However, you can haul passengers (non-alien ones) from the expanse to elsewhere in the CE universe. Once you get the certs and equipment, just visit any Valoren Freight Division office to start hauling.
6. Fight the aliens - Everyone can fight them but do so at your own risk. Similar to fighting the AI ships, the real threat level of alien ships do not correspond to the threat level you see when you scan them initially so they hit harder than normal. Phased shields are a must because of the missiles they use which can penetrate your defenses. One should also get the best Aurora deflector pod available for their level.
7. Salvaging alien derelicts - Occassionally you will see an alien derelict in some expanse systems. You need an Alien Salvage Cutter (energy based weapon) to salvage them.
8. Expanse planetary exploration - I haven't done this yet but AFAIK you need to use an Alien IC Factory (Explore) to produce mechs to explore the planet and an ECO-UPV (yes, the same one you use to explore planets outside of the expanse).
As per Coops:
ECO-UPV's Awarded
Those amongst you (approx 70) that have been the chief explorer on a planet when it has been completed will find that the Explorers League has awarded you an ECO-UPV for free. It will be in your Specials Store on your ship waiting for you.
The rest of you like me will need to go Buy the schems and craft one. the same ECO can be used in and out of the expanse. this is one TOUGH ATV. A quick word of warning : the ECO is not indestructible, events and actions whilst exploring will see it deteriorate over time. So start looking into some Repair kits for it as well.
Expanse Exploration Changes
We spent time considering the old method which was to only use Mechs to explore the Javoran planets. Whilst this worked it's a slow process and very costly. So...
Keeping the 'liberals' and 'Alien Lovers' in mind you can now explore alien planets using EDK's! But you also will note that there is a Mech icon this means that if you want to ALSO further your exploration you can also use the mechs. both methods count towards the planets total explores but to be ultra nice to those who make the trek all the way to the expanse using mechs does NOT count towards your daily explores! Don't believe me go try it...
source: https://community.core-exiles.com/viewt ... ion+update
9. Naristro By-Back Service - If you get certain alien equipment drops that you can't use or are inferior to the ones you currently have, you can visit these offices to exchange the said alien equipment for Talas.
I probably missed something so I am hoping veteran expanse players add information to what I missed in this list.
1. Inter-Galactic Telemetry Beacon (ITB) which can be acquired by completing the NPC mission string of Marshall Decker in Ikora, Grantham, Sphere.
2. Alien Language Decoder which can be acquired via the NPC mission string of Ora Atweeke in Deyd, Braran, Verec-Per. (Please take note that you need to have a Superior Head Implant (SHI) equipped for the ALD to be implanted)
*SHI is acquired by first getting the implant chips from Joey Newton in Daphine, Descarte, Sphere by acquiring one of each kind of the DCFs. After getting the implant chips, collect 20 Locked Steel Cases and visit Sam Beagle in Satoru, Darklight, Anvil to actually get the SHI.
Here are the things that you can do in the expanse:
1. Survey - Most systems in the expanse are unlocked using survey drones. You can make them via the Alien IC Factory (Survey). There are three types of survey drones but I strongly advise that you get the Advanced ones. There is also a scripted way of exploring the expanse galaxy so you will know what system you can survey next.
As per Coops:
Astro Navigation Data Points
Each system has an 'Astro Navigation Data Point' ENTRY requirement. This is shown to you on the Jump Gate system whilst in the Expanse and attempting to move in to a system without the accompanying navigation data points will be stopped by your able minded AI. (we wouldn't want you getting lost now would we).
source: https://community.core-exiles.com/viewt ... pands#p283
Here is a link to the Expanse survey map with the corresponding Astro Navigation Data Points per System.
https://ibb.co/SwLJQvZ
*Special thanks to whoever created the map and Korth for updating the astro nav numbers
2. Extract expanse resources.
3. Exchange resources for Talas - Talas are the currency of choice for the aliens and you will need them to buy stuff in the expanse. Several planets in the expanse have NPCs that buy normal resources in exchange for Talas.
4. Alien Certifications - This is one of the reasons for doing number 3 in the list. They can be pricey but well worth it especially when you reach higher levels. The game will force you to switch to alien equipment at higher levels and all of these equipment require alien certs before you can use them.
5. Hauling - You need alien expanders to haul from the expanse to anywhere outside of it. So alien certifications and equipment are needed. However, you can haul passengers (non-alien ones) from the expanse to elsewhere in the CE universe. Once you get the certs and equipment, just visit any Valoren Freight Division office to start hauling.
6. Fight the aliens - Everyone can fight them but do so at your own risk. Similar to fighting the AI ships, the real threat level of alien ships do not correspond to the threat level you see when you scan them initially so they hit harder than normal. Phased shields are a must because of the missiles they use which can penetrate your defenses. One should also get the best Aurora deflector pod available for their level.
7. Salvaging alien derelicts - Occassionally you will see an alien derelict in some expanse systems. You need an Alien Salvage Cutter (energy based weapon) to salvage them.
8. Expanse planetary exploration - I haven't done this yet but AFAIK you need to use an Alien IC Factory (Explore) to produce mechs to explore the planet and an ECO-UPV (yes, the same one you use to explore planets outside of the expanse).
As per Coops:
ECO-UPV's Awarded
Those amongst you (approx 70) that have been the chief explorer on a planet when it has been completed will find that the Explorers League has awarded you an ECO-UPV for free. It will be in your Specials Store on your ship waiting for you.
The rest of you like me will need to go Buy the schems and craft one. the same ECO can be used in and out of the expanse. this is one TOUGH ATV. A quick word of warning : the ECO is not indestructible, events and actions whilst exploring will see it deteriorate over time. So start looking into some Repair kits for it as well.
Expanse Exploration Changes
We spent time considering the old method which was to only use Mechs to explore the Javoran planets. Whilst this worked it's a slow process and very costly. So...
Keeping the 'liberals' and 'Alien Lovers' in mind you can now explore alien planets using EDK's! But you also will note that there is a Mech icon this means that if you want to ALSO further your exploration you can also use the mechs. both methods count towards the planets total explores but to be ultra nice to those who make the trek all the way to the expanse using mechs does NOT count towards your daily explores! Don't believe me go try it...
source: https://community.core-exiles.com/viewt ... ion+update
9. Naristro By-Back Service - If you get certain alien equipment drops that you can't use or are inferior to the ones you currently have, you can visit these offices to exchange the said alien equipment for Talas.
I probably missed something so I am hoping veteran expanse players add information to what I missed in this list.
Last edited by Daemon on Sat Jun 27, 2020 12:57 pm, edited 4 times in total.
- Daemon
- Posts: 85
- Joined: Fri Apr 26, 2019 8:57 am
Re: How to start in the Expanse
Just did a search in the forums and found these:
This one explains how to survey expanse systems and how to do planetary explorations.
https://community.core-exiles.com/viewt ... &hilit=ald
This one explains how to get VFD faction experience and how much Naristro faction points are needed to get the aliens to open their stores and talk to you.
https://community.core-exiles.com/viewt ... &hilit=ald
This one explains how to survey expanse systems and how to do planetary explorations.
https://community.core-exiles.com/viewt ... &hilit=ald
This one explains how to get VFD faction experience and how much Naristro faction points are needed to get the aliens to open their stores and talk to you.
https://community.core-exiles.com/viewt ... &hilit=ald
Last edited by Daemon on Wed May 13, 2020 5:35 am, edited 3 times in total.
- Mechwarrior
- Posts: 153
- Joined: Tue Jul 11, 2017 1:20 pm
Re: How to start in the Expanse
nicely put together mate
wish I had all that in one place when I first entered the system
for those who are taking there first steps into the expanse - drop past my settlement
Privateers Hide Away / Dathanyac
its set up near the start of the system so players can haul back some alien cargo and commence earning talas
mechwarrior/shadow
wish I had all that in one place when I first entered the system
for those who are taking there first steps into the expanse - drop past my settlement
Privateers Hide Away / Dathanyac
its set up near the start of the system so players can haul back some alien cargo and commence earning talas
mechwarrior/shadow
- Coops
- Site Admin
- Posts: 5564
- Joined: Mon Jul 14, 2014 6:10 pm
- Location: Yeovil - UK
- Contact:
Re: How to start in the Expanse
This guide has been updated slightly and added to the Guides site HERE
A Walk in the Woods helps me relax and release the tension from a hard day at the code.
The fact that I'm dragging a body behind me should be irrelevant!
The fact that I'm dragging a body behind me should be irrelevant!