Regular update of JavaScript maps?

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SpaceBucks
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Regular update of JavaScript maps?

Post by SpaceBucks »

I am not sure if anyone else has notice, but the JavaScript pop-up maps for Sphere and Furnace galaxies are not accurate as to the settlements within each system.
In some cases, it will show a settlement on the wrong planet or give inaccurate Tech and Law Levels; while other settlements do not show up at all on the map.
I find it frustrating because I am still getting my bearings in the game and need to know who or what is where.

My suggestion is that they need to be set up to be routinely auto-updated.

This should also be a hot button issue with 'older' players with settlements for the basic reason that if you are not on a map, no one will plot a course to you.

I know I am not having an issue with Java, because I am fully updated, etc., etc.

Can someone else corroborate this, or do I need to go see the Ophthalmologist :shock: ... or worse yet, a Psychiatrist :?: . (LOL)

Thanks All!
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Coops
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Re: Regular update of JavaScript maps?

Post by Coops »

Can you please give me a few examples so i can track these issues down, as this data is actually drawn directly from the Database so should not be inaccurate.

Coops
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The fact that I'm dragging a body behind me should be irrelevant!
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Sukayo
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Re: Regular update of JavaScript maps?

Post by Sukayo »

just now after a short check: Venara lists no player settlement, i remmber seeing one there.

verified: Current Location: Vuthakethend • Current System: Venara • Faction: Player • Law Level: 6

not one the map
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SpaceBucks
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Re: Regular update of JavaScript maps?

Post by SpaceBucks »

There are tons of issues, COOPS.

Hopefully the group will all sound off, since I did not write them all down.

For starters, nearly all the settlements in Furnace have incorrect data (Law levels are wrong)

In Sphere, Plarus system on Minster II, Fort Tiger settlement (T:6, L:7) is not shown, but is there for sure.

In Furnace, Seyfert system on Galerius... Owner King David says that his settlement has never shown up on the mapping system.

In Furnace, Zecry system on Delmars Landing... neither "The Nut House" or "The River Archeron" settlements are on the mapping system.

I will start tracking them for you, ASAP.
Last edited by SpaceBucks on Tue Aug 19, 2014 5:16 am, edited 5 times in total.
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Achilleos
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Re: Regular update of JavaScript maps?

Post by Achilleos »

My settlement Port Searle in Castalan shows incorrect tech and law levels.
Map displays them both as being 7 but they are both actually at 12 and have been for some months now
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aRJay
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Re: Regular update of JavaScript maps?

Post by aRJay »

In Anvil there are several errors.
Canby the settlement Mirage is missing.
Xellum claims that there is a Raid present
Trantor doesn't show the settlement Foundation.
Lvl 114: Settlement Diaspar (L6): Guild Intelliquest

"For scientific leadership, Scott; for swift and efficient travel, Amundsen; but when you are in a hopeless situation, when there seems to be no way out, get on your knees and pray for Shackleton."
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jcheung
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Re: Regular update of JavaScript maps?

Post by jcheung »

blake... my sett used to be displayed lol

praes pain parlor should be 12/12
asuras, player owned, 12/12

all 3 setts offer manufacturing
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SpaceBucks
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Re: Regular update of JavaScript maps?

Post by SpaceBucks »

Thank you all for helping out. There are way more missing than I though.

Coops, I placed an in-game players ad. I have not been able to corroborate everything, but it seems that people have observed issues with the mapping system for months. I guess because most players stick to familiar stomping grounds, they did not think it a problem that they needed to worry about.

Regardless, as a new player, I find it difficult to navigate the space lanes, especially in Furnace, without an accurate map.

I will keep adding info as I find it.

Thank you for your quick attention into this, Coops! :D
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Coops
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Re: Regular update of JavaScript maps?

Post by Coops »

I have made a change this morning. This should likely fix any and all issues relating to missing or incorrect data being displayed. If you still find anything out of whack please let me know either here or via Bug Track.

Coops
A Walk in the Woods helps me relax and release the tension from a hard day at the code.
The fact that I'm dragging a body behind me should be irrelevant!
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jcheung
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Re: Regular update of JavaScript maps?

Post by jcheung »

*chuckle* you fixed two things, but broke another for blake

praes pain parlor has gone MIA in place of mine

the two settlements shown show as no facilities available, when all three have manuf centers :)
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