Wreckage Located in Captain's Log for VI Players
-
- CE Official Supporter
- Posts: 105
- Joined: Mon Jul 21, 2014 4:46 pm
- Location: Michigan, USA
Re: Wreckage Located in Captain's Log for VI Players
works like a charm...thanks much, now I can click without having to try to find a wreckage located not knowing if there is one or not
Holiday
Founder of Tombstone in Tornsul
proprietor of The VP Mercantile
almost allways mostly sober...sometimes
Founder of Tombstone in Tornsul
proprietor of The VP Mercantile
almost allways mostly sober...sometimes
- Coops
- Site Admin
- Posts: 5554
- Joined: Mon Jul 14, 2014 6:10 pm
- Location: Yeovil - UK
- Contact:
Re: Wreckage Located in Captain's Log for VI Players
LOL it picks up on key words, I tried using one I didn't think was covered. Seems I got it wrong. I'll dig deeper and find a clear key word to use. the entry your searching for will read like this :
Wreckage Located (item_name) - Item added to Ship Store
Of course it will only list items found since I added the code snippet this morning.
Give me five to fiddle with the code for a clear key word for it to locate them.
Coops
Wreckage Located (item_name) - Item added to Ship Store
Of course it will only list items found since I added the code snippet this morning.
Give me five to fiddle with the code for a clear key word for it to locate them.
Coops
A Walk in the Woods helps me relax and release the tension from a hard day at the code.
The fact that I'm dragging a body behind me should be irrelevant!
The fact that I'm dragging a body behind me should be irrelevant!
- Coops
- Site Admin
- Posts: 5554
- Joined: Mon Jul 14, 2014 6:10 pm
- Location: Yeovil - UK
- Contact:
Re: Wreckage Located in Captain's Log for VI Players
OK edited it slightly - its now looking for the keyword 'Wreckage' from the phase stored. Hopefully thats not used in the log files lol. Yes I could look but that's a VERY VERY big file
Coops
Coops
A Walk in the Woods helps me relax and release the tension from a hard day at the code.
The fact that I'm dragging a body behind me should be irrelevant!
The fact that I'm dragging a body behind me should be irrelevant!
-
- CE Official Supporter
- Posts: 72
- Joined: Sun Jul 20, 2014 8:39 pm
- Location: Buenos Aires, Argentina
- Contact:
-
- CE Official Supporter
- Posts: 105
- Joined: Mon Jul 21, 2014 4:46 pm
- Location: Michigan, USA
Re: Wreckage Located in Captain's Log for VI Players
Now I'm only showing wreckage located items...which is perfect!
granted, the other way didn't bother me at all, I could still see the wreckage located items which was good too, but now it's even better. big big thanks coops...it's a small thing but has always been frustrating to me as a screen reader user and someone who does quite a bit of combat.
granted, the other way didn't bother me at all, I could still see the wreckage located items which was good too, but now it's even better. big big thanks coops...it's a small thing but has always been frustrating to me as a screen reader user and someone who does quite a bit of combat.
Holiday
Founder of Tombstone in Tornsul
proprietor of The VP Mercantile
almost allways mostly sober...sometimes
Founder of Tombstone in Tornsul
proprietor of The VP Mercantile
almost allways mostly sober...sometimes
-
- Posts: 866
- Joined: Sun Jul 20, 2014 6:36 pm
- Location: Quantum Chicken Caravanserai, Umbari, Sphere
Re: Wreckage Located in Captain's Log for VI Players
Could you add (to logs) Items from Loot Probes too? ( I know I repeat myself, but I feel I wrote it unclear before). alsoCoops wrote:I have today added an insert into the Captains Log for loot that appears below the Image frames. This is displayed in combat as :
Wreckage Located (item_name) - Item added to Ship Store
This entry is not inserted into the Captain log and can be found under 'Combat Loot'. I've added that reference to the top of the list. I'll look into the mining page but I need to be careful with some fo this as its not as simple as it may appear on the surface
Mining has changed, is it possible to see mining MISC loot in logs too?
If it is possible, ofc, and if community Show interest in that, lol