Comms Outtage

This section covers latest updates and changes within the game. Posts here are made by the Developers and if you only read 1 Section - make it this one!
Post Reply
User avatar
Coops
Site Admin
Posts: 5454
Joined: Mon Jul 14, 2014 6:10 pm
Location: Basingstoke - UK
Contact:

Comms Outtage

Post by Coops »

We have been experiencing some comms issues here this morning. This has had an affect on certain parts of the game that reply on the short time tickers that keep CE moving along smoothly.

I have put a back up in place whilst the issue is being resolved and hopefully and stalled tickers from this morning will now be back underway. So if you had any process in CE that was due to compete or refused to ;start' that was why. These 'Should' now be working. If not please bare with me whilst we wait on a fix for the primary comms.

Connections in an out of the CE server itself are fine this only affects one of our Two External Ticker services.

Coops
A Walk in the Woods helps me relax and release the tension from a hard day at the code.
The fact that I'm dragging a body behind me should be irrelevant!
Post Reply