
Alternatively, is it possible to have a refresh on the resources offered, as I cannot recall this ever being updated while I have been salvaging RAIDs

LOL - nothing like a years worth of work there @marhsan lol. Some interesting suggestions there. I will ruffle through them and see what sticks.Marhsan wrote: ↑Fri Sep 29, 2023 11:39 am CE Memorial Wall in Feris: A way to remember those players who have passed away and those who have made significant contributions but are no longer active
Commercial/Industrial Boost: A boost to extraction rate/factory production/mall selling price for Commercial/Industrial setts. Feels like it is underpowered/underpowered compared to the other 2 specialties
Additional kinds of Discriminators: Like the salvage one, but for other kinds of loots; salvage, etc
New pets: things like xenomorph to increase combat damage in derelicts, astromech drone to reduce fuel consumption
Remote access: For shake and bake stuff, Marvin Implants, Commercial manufacturing, Emporium, set up like Extractor, so you can see where X is
Conversion of regular to Expanse Big Bertha: someone already brought this up before so adding my +1 on it
Alien contracts for Corp: Sort of like an extension of Valoren. You do alien combat, hauling, passenger etc for corp and you get talas and Alien stuff
Alien manufacturing/extraction building for Expanse setts: building that generate alien resources similar to the Bio and Liquid ones for regular setts
Special ore/gemstone refineries: uses a lot of ore to generate gemstonesz etc.
Gas harvesting rig: an addon or new type of mining barge, harvests gas/nebula dust etc
Expanded mining barge mining range: allows the ability to mine metals, gemstone, special ore
Battle barge: Coalition deploys one of these to a system with AI and the players "feed" with appropriate resources like armor plating, ammo, etc
Currency exchange: concerts credits to Talas and vice versa
Points converter: converts one type, like manufacturing, into anothe, like research or AI fragment
More/Improved items for corp ships in corp manufacturing: the current items need to be boosted/reworked as player hand me downs are currently better
Corp ship pods: says they are coming soon
Salvage towing: tow wrecks to a sett with salvage yard. Think car chop shop, but for spaceships
Multi drone Expanse surveying: Ability to deploy multiple drones at once, the tradeoff is results are not instant.
Improved scanners: more powerful ones for salvage, mining
Overcharger: system to overcharge combat/mining/salvage weapon for better damage/results
More pods for reward program: pods that specialize,focused on certain ship stats like speed or cargo space or on certain jobs like hauling or combat. also a way to customize/build your own, in a similar way to implants or pimped ships
I like this one, interesting, anyone else feel the need to build and install a O.D.C.S (Orbital debris cleaning system) ?blackbeard wrote: ↑Tue Oct 03, 2023 9:37 pm Life on settlements is hard, you are the subject of constant raids from pirate factions. On the plus side, at least if you fend them off, you get a little bit of loot falling to the surface. However this only represents a fraction of the loot generated from settlement attacks. The majority of the resulting debris zips around low orbit like so much missile like flotsam and jetsam. In the interests of safety, and let's face it, good old fashioned greed, we have developed the Orbital debris cleaning system. This deployable settlement structure utilizes tractor beam technology to retrieve the results of all those conflicts from orbit, sorting , recycling it, and ultimately providing it to the commercial store for use. The amount and quality of the resources retrieved is dependant on the research level obtained.