the Inclomplete Guide to Piracy V

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the Inclomplete Guide to Piracy V

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the Golden Art of being a Privateer
i'm going to teach you the secret of being a smart pirate. not a stupid mafia thug, but a Privateer. noble, honourable, brave all that, and a lying, cheating thief when nobody is looking. at level 40, you should be a respectable merchant / miner flying a humble unarmed trader. muahahaha! (start working on the evil laugh).

craft yourself lots of ebk units, hundreds of them. buy yourself 3 scanners - a commercial tracker 1, 2 and 3. fit them. commercial trackers look for "green" affiliated ships - your new target. pop back to somewhere quiet and peaceful like Feris or the Farpoints. put the guns out, pod up the messiahs and fit those special hull / armour buffs on too. ready?

if you are already mining then to start with knocking over mining barges, mining scows, mining drones etc. - easy stuff and the loots will be compatible with most of the contents of your commercial stores (which keeps a lid on CS costs for now). move round various locations for different selections of targets but keep to hitting green and yellow threats for now. your GalFed and Alliance standings will start dropping. keep going - soon they will go red - what joyful day! now stop - don't get carried away!

at this point your standings should read GalFed: Sworn Enemy, ConFed: (number greater than 0), Alliance: Sworn Enemy, Pirates 1 to 10 (but no more please).

deep in ConFed territory on Elista, Tomsk is our next port of call, nip into Outlaw Services. surprise - they let you in! pick up as many consignments as your cargo bay can hold, and refresh for any of the following Verecian destinations - Warloro, Tornsul, Vosay (or nearby). haul back and forth, back and forth, back and forth. check in at Hawks Hideout, Kells Expanse. talk to Korey Fox and complete his mission tree, give him all those lovely narcotics for free. keep mining in Verec-per if you are getting bored of hauling. but no more fighting. crafting is good - make thousands of combat drone rev 6's (hellcat 2's) - you will need them.

keep hauling that Outlaw cargo all the time - keep checking that Pirate standing, keep it going up, you need it pretty high because we are going to damage it badly. every time you work for Outlaw services, your Pirate standing goes up.

BUT

because they don't know about what you are doing - this is smuggling right? - your GalFed/Alliance standing is not affected.

you will get to a point where you will have a considerable sum of credits to your name, you should have heaps, way over 100 million preferably more if you've been following my get rich slowly tactics above. at level 45 or there after it is time to start thinking of a new career. you should have an IP reset to hand and be spending time pouring over the ship details in the CEDR. i'm a big fan of verecian ships. those implant devices rock my socks, they are worth the extra credits. credit for credit, they pack more punch than any other ships, the Liberator is a heap of scrap compared to even the smaller Agedar-kel, which would bust a Libby in a straight fight.
Dana Dawson
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Historical Archives Division
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