Search found 365 matches

by Akkamaddi
Wed Jan 28, 2015 1:28 pm
Forum: General Discussions
Topic: All this U.A. stuff
Replies: 18
Views: 11556

Re: All this U.A. stuff

I have found them in Furnace, The Forge, and VP, so I think Anvil is a safe assumption.

The materials I was having trouble finding in Sphere I was still having trouble finding in VP. So, my guess is it's "everything everywhere", but that would need confirmation.
by Akkamaddi
Tue Jan 27, 2015 2:53 pm
Forum: General Discussions
Topic: All this U.A. stuff
Replies: 18
Views: 11556

Re: All this U.A. stuff

Mining seems to produce well for me. I've noticed that I've nearly stopped getting AI materials during salvaging, though. Salvaging used to have decent results, but now it seems like mining is the main production method.
by Akkamaddi
Tue Jan 27, 2015 4:47 am
Forum: Suggestions
Topic: Aestroid Collision (Miners version of raid)
Replies: 40
Views: 22688

Re: Aestroid Collision (Miners version of raid)

Thank you for stepping in! It's pretty cool when the the founder steps in. Granted, not as cool as a visit from the Great and Glorious Captain Rexx Shredd, but Coops, you're a really strong second! :lol: (All quotes below are from Coops.) I 'normally' keep my oar out of discussions, but in this case...
by Akkamaddi
Sun Jan 25, 2015 6:57 pm
Forum: General Discussions
Topic: Quick salvaging question
Replies: 2
Views: 2562

Quick salvaging question

This is a technical question. If you have a wreck extender, and are in a busy area, is the distribution of the age of the wrecks you find flat, weighted to new, or weighted to old? Edit: If I can see ten wrecks at a time going back up to 50 hours, will I see wrecks of all ages (flat), more old wreck...
by Akkamaddi
Sun Jan 25, 2015 6:41 pm
Forum: Suggestions
Topic: Aestroid Collision (Miners version of raid)
Replies: 40
Views: 22688

Re: Aestroid Collision (Miners version of raid)

YEA! Something new for the miners! Also maybe crashing into player's settlement is good for the game's economy! they owners (high level rich players) can pay other player (potentially poor players) to help them mine and destroy the asteroids! To be clear, the original idea is not mine. I really don...
by Akkamaddi
Sun Jan 25, 2015 7:34 am
Forum: Suggestions
Topic: Aestroid Collision (Miners version of raid)
Replies: 40
Views: 22688

Re: Aestroid Collision (Miners version of raid)

I like the idea, even if it doesn't damage a settlement. Perhaps the comet could affect NPC settlements rather than players.

Even so, the idea of randomly appearing "rare loot" mining spots is cool.
by Akkamaddi
Thu Jan 01, 2015 6:55 pm
Forum: Suggestions
Topic: And also on Salvaging
Replies: 3
Views: 2953

Re: And also on Salvaging

Would be nice if critical hit give resources from that area, but one or two Salvage levels higher. It could be useful for scouting. Any device increasing loot amount in expanse would be instant bestseller... I agree with the critical idea. As to the second, perhaps just make it a CES item: Hephaest...
by Akkamaddi
Sun Dec 28, 2014 9:15 pm
Forum: Suggestions
Topic: Ribblez daycare
Replies: 10
Views: 7482

Re: Ribblez daycare

I would. I had my rabble of ribbelz exterminated yesterday. If not daycare, perhaps a cryogenically frozen ribbelz? Or just freeze-dried? A schematic for... 1 ribbelz, some traylon gas, some biogenetic ore, and perhaps a couple sub-components? And I would love to see a graphic of some annoyed ribbel...
by Akkamaddi
Sat Dec 27, 2014 5:03 am
Forum: Suggestions
Topic: And also on Salvaging
Replies: 3
Views: 2953

And also on Salvaging

King David beat me to the idea of salvage missions, but there was another idea I had, and now two. The new one relates to combat. There is an account update that gives a chance of getting a "critical" on a combat loot scan. Perhaps there could be a similar "critical" for salvage ...
by Akkamaddi
Mon Dec 22, 2014 3:26 pm
Forum: General Discussions
Topic: UA minerals&metals ref/foundrys
Replies: 8
Views: 5859

Re: UA minerals&metals ref/foundrys

pikolinianita wrote:Metals/minerals are from mining.
Gemstones from Salvage (maybe other Activities too, Don't know)
I can confirm that mining and salvage (of AI ships) are where you generally find them, though I did not pay attention to mineral vs. metal.

They are rare, though.