Search found 5006 matches

by Coops
Fri Sep 23, 2016 12:04 pm
Forum: Suggestions
Topic: Coops, go big! Sell a star!
Replies: 5
Views: 4378

Re: Coops, go big! Sell a star!

Still mulling this over in my over cooked brain. It could be a cool addition to CE, but it does need to be thought out and balanced.

Coops
by Coops
Fri Sep 23, 2016 11:21 am
Forum: Suggestions
Topic: Melee weapon for CQC
Replies: 17
Views: 13159

Re: Melee weapon for CQC

This is mostly my own fault, the option to add more weapons is coded and ready it just needs me to actually come up with them, how they get into game and allow fitting. So yes I do intend to add more but I've spent months now working on the next major phase of CE and not had mch time to go back over...
by Coops
Wed Sep 21, 2016 5:34 pm
Forum: Core Exile Competitions
Topic: Name Thy Rank!
Replies: 25
Views: 16886

Re: Name Thy Rank!

Thanks for taking part folks. This competition is now closed.

See the winners over here : viewtopic.php?f=32&t=2100

Coops
by Coops
Wed Sep 21, 2016 5:31 pm
Forum: Development & News
Topic: Name Thy Rank - Winners
Replies: 0
Views: 2154

Name Thy Rank - Winners

As expected it didn't take us long to find some Rank Titles we liked for the CE Chat Ranks. These have been added to the new DSG-Bot (a self hosted version of the awesome-bot). IT does mean the old ranks have been zapped and you'll start from scratch again, but as its early days nothing really amiss...
by Coops
Wed Sep 21, 2016 9:43 am
Forum: Development & News
Topic: Olympic Overview & Rewards
Replies: 0
Views: 1909

Olympic Overview & Rewards

The final whistle has gone and the Olympic Offices closed their doors yesterday. This year as you know we wrapped the TWO Olympic Events into one large one. This we felt was wise as collecting 34 Unique flags is hard work. Nearly 200 of you managed it so congrats to those who are now the proud owner...
by Coops
Wed Sep 21, 2016 9:08 am
Forum: Corporations & Barges
Topic: Reassigning Crew
Replies: 4
Views: 6460

Re: Reassigning Crew

The crew member needs to be at your Corp HQ. Not on a contract IE completed. You also have to have stripped his vessel. You should then be able to use the Icon that looks like a Spaceman. Go to Corp HQ - Then corp ships Page The icon to remove him from the ship is the first Icon (small spaceman Icon...
by Coops
Tue Sep 20, 2016 6:06 pm
Forum: Suggestions
Topic: Engineering
Replies: 17
Views: 10295

Re: Engineering

I've been pondering with the staff today that I 'Might' and I stress MIGHT - make the Blueprints (excess ones) sell-able to a trader NPC / Store. This means they would stack and you could sell off extra ones. That way they are no longer trash loots but 'Insta-cash'. As I say I'm pondering it. They w...
by Coops
Tue Sep 20, 2016 10:00 am
Forum: Suggestions
Topic: Engineering
Replies: 17
Views: 10295

Re: Engineering

I'm not sure I really follow this 'request'. Salvage discriminators work fine they do exactly what they are designed to do and I know by looking in players load-outs they are used regularly by players. What one guys dislike is not necessarily every ones. The game has to cater for all types of player...
by Coops
Tue Sep 20, 2016 9:48 am
Forum: Suggestions
Topic: Corporation contract completion tracker
Replies: 8
Views: 6226

Re: Corporation contract completion tracker

salvage missions are stupidly long It doesn't matter if you do 10 short ones or 1 long one they are roughly the same level of XP and the same chances to gain loot and rewards. Short ones mean you have to keep going back to the Office to send them back off - I'd have thought you'd be happy. Perhaps ...
by Coops
Mon Sep 19, 2016 2:48 pm
Forum: Core Exile Competitions
Topic: Name Thy Rank!
Replies: 25
Views: 16886

Name Thy Rank!

As you are now aware we are using Discord for our Chat for Core-Exiles (and Project Terran). It's proven to be a great way of getting a larger number of you chatting and interacting together. We have beaten our all time record for IRC chat by a large factor already so we seem to have hit on a winner...