Level 6 Settlement Night Ravings

A place for Settlement owners and soon to be owners to discuss Settlements. - Love them or Hate them they are a central part of Core-Exiles.
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Nightfall
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Level 6 Settlement Night Ravings

Post by Nightfall »

Which boogooloo dingbat persuaded me that building a settlement was a good idea? If I could only get my hands around its scaly neck, I would show it how to become a Level 6 contortionist in no time! Just pop out to the outer rim and look at the stars! Oh yeah ! What can I say ... I was young and foolish .... and now I am old and foolisher! Is that a word? And darn it, but that black hole winked at me! It really did! So Event Horizon was kind of born :lol:

Level 6 settlements exist, they really do! I have found more than a few on my vague meanderings around the universe. But now I know why there are so many, many more Level 5 ones! Oh those Level 6 pre-requisites, such a joy to behold ... 22 glittering gems or 22 steaming piles of aardvaakian seashell fertiliser? Jury is definitely out on that one :?

And it all started off so splendidly ... Settlement Level 2 max .... Settlement Level 3 max ... Settlement Level 4 max .... Settlement Level 5 max ... aaaah, this is the life, sipping Naavian Sunspots and watching those SRPs reproduce as if by anti-matterian jiggerypokery! SRP Increase Bonus Max ... seemed churlish not to help those itty bitty SRPs get along as fast as possible :oops:

Commercial Contracts Max and Max Commercial Contracts 7 - now that Coops seems like a smart feller but really, sounds like a brood of Gliiixian Swornhogglers trying to sell me six different types of starship insurance when ain't they all the same thing! And don't I already got them when I moves into my Level 4 Settlement ... surely do!

Dang but this is thirsty work ... and only 7 of those pesky critters horn tied so far! Lets see if I can recollect which one of them I need to tackle next ....
pikolinianita
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Re: Level 6 Settlement Night Ravings

Post by pikolinianita »

I don't know what you took, but send me contact to your dealer ;)
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aRJay
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Re: Level 6 Settlement Night Ravings

Post by aRJay »

Just remember when you have completed the list of requirements for level 6 there is also the non trivial matter of the two sets of fees.

The first is for the privilege of leveling up the second is for the specialisation, both of which would put Rexx's grooming budget to shame.

And no I still haven't saved up enough for my specialisation fee!
Lvl 114: Settlement Diaspar (L6): Guild Intelliquest

"For scientific leadership, Scott; for swift and efficient travel, Amundsen; but when you are in a hopeless situation, when there seems to be no way out, get on your knees and pray for Shackleton."
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Nightfall
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Re: Level 6 Settlement Night Ravings

Post by Nightfall »

It be those little green pills that keeps me going, although hoping to upgrade to those psychedelic stripy ones before long. Now where was I? Ah, I remember, drowning my sorrows on learning there be more than those 22 little blessings from our friend Coops! Such a nice chap - hard to say that through gritted teeth :x Let's forget about those for another day, or maybe a couple of centuries ...

Can never have enough power, if only to make sure my moonshine still keeps on distilling those liquid pearls of delight to keep me in Naavian Sunspots, so only sensible to persuade those prodigious (think that be a word) SRPs to gallivant along to Settlement Base Generator Max :)

And now that Coops is at it again! Making me see double, leastways that's my excuse. Can't stop those little SRP beasties as they rattle along to achieve Tech Level Increase Max and Tech Level 12! Do I be missing something or does everything have twins round here :o Must be cos (is that not a Juniverian lettuce?) there it goes again - Law Level Increase Max and Law Level 12!

So I missed something, not be the first time, but who cares, that's another 5 of those pesky critters taken care of :D Hate to think what all this drinking is doing to my liver, just got to wait on those blessed SRPs achieving critical mass ....
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