Mining Barge Abilities
- Achilleos
- CE Official Supporter
- Posts: 133
- Joined: Sun Jul 20, 2014 6:14 pm
- Location: Rushden, Northamptonshire, England
Mining Barge Abilities
I removed my hired gun ability to replace it with the Salvage Asteroids ability but now as I have two ability slots open I wanted to put back the hired gun abilty into my second slot but cant for some reason, the slot just stays blank when I try
Re: Mining Barge Abilities
The first hired gun I think expires at barge level 6, perhaps you out-levelled it?
Re: Mining Barge Abilities
Ah,ignore that above.
Hired gun is a non-primary ability, meaning it does not use a ability slot. Its just works automatically.
Plus it expires at level 5.
Hired gun is a non-primary ability, meaning it does not use a ability slot. Its just works automatically.
Plus it expires at level 5.
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- Posts: 862
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Re: Mining Barge Abilities
Right, Hired guns (Entry) works for levels 0-5, from lvl 6 you have to have "Hired Gun - Low". and all "Hired Guns" not require ability slot.
- Achilleos
- CE Official Supporter
- Posts: 133
- Joined: Sun Jul 20, 2014 6:14 pm
- Location: Rushden, Northamptonshire, England
Re: Mining Barge Abilities
Thanks to both of you - I just presumed that because it was there when I started I needed to put it back