Terranor Issue (Known)

This section covers latest updates and changes within the game. Posts here are made by the Developers and if you only read 1 Section - make it this one!
Post Reply
User avatar
Coops
Site Admin
Posts: 3147
Joined: Mon Jul 14, 2014 6:10 pm
Location: Basingstoke - UK
Contact:

Terranor Issue (Known)

Post by Coops » Mon Nov 27, 2017 5:17 pm

I am aware there is an issue with the new Terranor Pods that affects the removal / adding at times./ A few of you have logged the same bug but thats fine I'm working on a fix and will update them all when i have a fix and resolved it.

In the mean time if you have an issue with the Terranor it's a known issue and being looked at.

Coops


A Walk in the Woods helps me relax and release the tension from a hard day at the code.
The fact that I'm dragging a body behind me should be irrelevant!

User avatar
Coops
Site Admin
Posts: 3147
Joined: Mon Jul 14, 2014 6:10 pm
Location: Basingstoke - UK
Contact:

Re: Terranor Issue (Known)

Post by Coops » Sun Dec 03, 2017 3:57 pm

This issue SHOULD now be fixed. I have also manually fixed the lockout on players accounts they should be good now.

If you STILL have issues please drop me 'Coops' a line in game and I will retweak your individual account.

Coops
A Walk in the Woods helps me relax and release the tension from a hard day at the code.
The fact that I'm dragging a body behind me should be irrelevant!

Post Reply