Search found 4994 matches

by Coops
Sat Jul 19, 2014 7:28 am
Forum: Development & News
Topic: Guild Bonus System
Replies: 0
Views: 2625

Guild Bonus System

Early this week we bashed guilds good and hard with a limitation of the way resources were stored and could only be accessed / used via crafting. Today brings a much needed 'bonus' to guilds. Prev and I hatched this one some time back but I've been busy angle grinding corners of the game and only ju...
by Coops
Sat Jul 19, 2014 7:27 am
Forum: Development & News
Topic: Guild Store Changes (From SU)
Replies: 0
Views: 2546

Guild Store Changes (From SU)

I've been working my way through a LARGE list of changes, amendments, upgrades and removals for the last few months. Prev and I have strived where possible to come up with compromises when at all possible, but we are the ones who have to fix an issue when it goes tit's up or more commonly when playe...
by Coops
Tue Jul 15, 2014 10:24 am
Forum: Development & News
Topic: Modifications to Gunny
Replies: 0
Views: 2780

Modifications to Gunny

I have modified Gunny so that if you return to her after the last mission (as a newbie would) she gives you a few more NPC names to go visit. One for the next level of low level combat and one for the lowest level of 'collect' type missions. Any of you that have completed Gunny can go back and see t...
by Coops
Tue Jul 15, 2014 10:23 am
Forum: Development & News
Topic: Core-Exiles - Stable Open Beta
Replies: 0
Views: 2580

Core-Exiles - Stable Open Beta

Welcome one and all to the stable beta of Core-Exiles. We have a lot to be getting on with in the next few weeks, most of this is down to balancing and updating help files, FAQ's and ensuring the new release of CE goes smoothly. We have decided to stay in a 'Beta' mode for the time being whilst we s...