Search found 103 matches
- Sun Mar 27, 2022 4:10 pm
- Forum: Historical Archives
- Topic: Historical Archives II
- Replies: 0
- Views: 881
Historical Archives II
This is a second set of data chips that was turned in. They range from about 400 years ago to the present. Around 400 years ago the third great space race began as scout ships brought back news of a vast array of habitable planets beyond the jump gates. They reported a number of gates that allowed ...
- Sun Mar 20, 2022 3:44 pm
- Forum: Historical Archives
- Topic: The Gates
- Replies: 0
- Views: 908
The Gates
These data chips are indexed and annotated with cross references. I managed to find a data chip on the first gate. They are so mixed up it’s difficult to find sequential ones. The first gate was discovered outside the Kuiper belt This was about 450 years ago by automated scout ships designed and bu...
- Mon Mar 14, 2022 6:33 pm
- Forum: Historical Archives
- Topic: A glimpse into early Core history
- Replies: 0
- Views: 920
A glimpse into early Core history
Hi. My name is Dana Dawson. I’m a level 9 data recovery tech and most of the time my job is fairly routine, which is to say boring. That was until the other day when someone brought in an old dented container. It appeared to be for data chip storage, but it was old, I mean really old! An explorer h...
- Sun Jul 20, 2014 12:28 pm
- Forum: Visually Impaired & Blind Access
- Topic: Use of this Section (Please Note)
- Replies: 0
- Views: 4429
Use of this Section (Please Note)
This section has been added as we have a strong following of Visually Impaired & Blind Players. Whilst Core-Exiles was never designed directly for Vi players it does lend itself fairly well to the Visually impaired. This thread section has been added so fellow Vi & Blind players can assist e...
- Sun Jul 20, 2014 12:27 pm
- Forum: Visually Impaired & Blind Access
- Topic: Adjustment for combat
- Replies: 3
- Views: 4703
Re: Adjustment for combat
Hi Sparky, You can change your JAWS configuration, so it reads the alternate text of the View button. on that text, it reads the threat level, current and actual. Threat levels go from 0 (woa) to 26 (harder than hard) In my case, I have set the buttons setting to "show using longest" and i...
- Sun Jul 20, 2014 12:26 pm
- Forum: Visually Impaired & Blind Access
- Topic: Adjustment for combat
- Replies: 3
- Views: 4703
Adjustment for combat
Whilst scanning through the list of baddies ones that are rock solid are in red and the ones that you are more likely to win againast are green?? I think that this is right. Now , there is a way to check colours whilst scanning through with myJAWS software but when you are scanning through list afte...
- Sun Jul 20, 2014 12:23 pm
- Forum: Visually Impaired & Blind Access
- Topic: Screen layout guide - Mining & Loot
- Replies: 0
- Views: 2751
Screen layout guide - Mining & Loot
Mining and loot screen. Mining is one of the easiest activities in Ce, even according to it's screens. When you hit the mine link when in orbit around an asteroid field, a screen will appear headed "mining interface screen" This will tell you your current scan wrating, then give you a butt...
- Sun Jul 20, 2014 12:22 pm
- Forum: Visually Impaired & Blind Access
- Topic: Screen layout guide - Ship Loadout
- Replies: 0
- Views: 2608
Screen layout guide - Ship Loadout
Ship loadout screen. This is found through the "Ship loadout" link on the bottom panel. Because in Ce it always pays to keep swapping out equipment sets, this is a screen which you will be seeing a lot. Each equipment slot for your ship, it's two weapon slotts, three system slots, cargo ex...
- Sun Jul 20, 2014 12:22 pm
- Forum: Visually Impaired & Blind Access
- Topic: Screen layout guide - Promenade
- Replies: 0
- Views: 2384
Screen layout guide - Promenade
The promenade screen. At the top of the promenade screen is the name of whatever world your on and it's tech level, then underneith are a few graphical links to important features. Secure store", for storing items from your ship. "collection point" where you pickup anything someone ha...
- Sun Jul 20, 2014 12:21 pm
- Forum: Visually Impaired & Blind Access
- Topic: Screen layout guide - Navigation
- Replies: 0
- Views: 2542
Screen layout guide - Navigation
The navigation screen. Along with the promenade screen, this is the one you will be seeing most often as it is the screen you will use in traveling from place to place, as well as initiating activities like mining, combat, salvage etc and learning about the system you are in. The first thing on the ...