Search found 103 matches

by Historical Archives
Sun Mar 27, 2022 4:10 pm
Forum: Historical Archives
Topic: Historical Archives II
Replies: 0
Views: 881

Historical Archives II

This is a second set of data chips that was turned in. They range from about 400 years ago to the present. Around 400 years ago the third great space race began as scout ships brought back news of a vast array of habitable planets beyond the jump gates. They reported a number of gates that allowed ...
by Historical Archives
Sun Mar 20, 2022 3:44 pm
Forum: Historical Archives
Topic: The Gates
Replies: 0
Views: 908

The Gates

These data chips are indexed and annotated with cross references. I managed to find a data chip on the first gate. They are so mixed up it’s difficult to find sequential ones. The first gate was discovered outside the Kuiper belt This was about 450 years ago by automated scout ships designed and bu...
by Historical Archives
Mon Mar 14, 2022 6:33 pm
Forum: Historical Archives
Topic: A glimpse into early Core history
Replies: 0
Views: 920

A glimpse into early Core history

Hi. My name is Dana Dawson. I’m a level 9 data recovery tech and most of the time my job is fairly routine, which is to say boring. That was until the other day when someone brought in an old dented container. It appeared to be for data chip storage, but it was old, I mean really old! An explorer h...
by Historical Archives
Sun Jul 20, 2014 12:28 pm
Forum: Visually Impaired & Blind Access
Topic: Use of this Section (Please Note)
Replies: 0
Views: 4429

Use of this Section (Please Note)

This section has been added as we have a strong following of Visually Impaired & Blind Players. Whilst Core-Exiles was never designed directly for Vi players it does lend itself fairly well to the Visually impaired. This thread section has been added so fellow Vi & Blind players can assist e...
by Historical Archives
Sun Jul 20, 2014 12:27 pm
Forum: Visually Impaired & Blind Access
Topic: Adjustment for combat
Replies: 3
Views: 4703

Re: Adjustment for combat

Hi Sparky, You can change your JAWS configuration, so it reads the alternate text of the View button. on that text, it reads the threat level, current and actual. Threat levels go from 0 (woa) to 26 (harder than hard) In my case, I have set the buttons setting to "show using longest" and i...
by Historical Archives
Sun Jul 20, 2014 12:26 pm
Forum: Visually Impaired & Blind Access
Topic: Adjustment for combat
Replies: 3
Views: 4703

Adjustment for combat

Whilst scanning through the list of baddies ones that are rock solid are in red and the ones that you are more likely to win againast are green?? I think that this is right. Now , there is a way to check colours whilst scanning through with myJAWS software but when you are scanning through list afte...
by Historical Archives
Sun Jul 20, 2014 12:23 pm
Forum: Visually Impaired & Blind Access
Topic: Screen layout guide - Mining & Loot
Replies: 0
Views: 2751

Screen layout guide - Mining & Loot

Mining and loot screen. Mining is one of the easiest activities in Ce, even according to it's screens. When you hit the mine link when in orbit around an asteroid field, a screen will appear headed "mining interface screen" This will tell you your current scan wrating, then give you a butt...
by Historical Archives
Sun Jul 20, 2014 12:22 pm
Forum: Visually Impaired & Blind Access
Topic: Screen layout guide - Ship Loadout
Replies: 0
Views: 2608

Screen layout guide - Ship Loadout

Ship loadout screen. This is found through the "Ship loadout" link on the bottom panel. Because in Ce it always pays to keep swapping out equipment sets, this is a screen which you will be seeing a lot. Each equipment slot for your ship, it's two weapon slotts, three system slots, cargo ex...
by Historical Archives
Sun Jul 20, 2014 12:22 pm
Forum: Visually Impaired & Blind Access
Topic: Screen layout guide - Promenade
Replies: 0
Views: 2384

Screen layout guide - Promenade

The promenade screen. At the top of the promenade screen is the name of whatever world your on and it's tech level, then underneith are a few graphical links to important features. Secure store", for storing items from your ship. "collection point" where you pickup anything someone ha...
by Historical Archives
Sun Jul 20, 2014 12:21 pm
Forum: Visually Impaired & Blind Access
Topic: Screen layout guide - Navigation
Replies: 0
Views: 2542

Screen layout guide - Navigation

The navigation screen. Along with the promenade screen, this is the one you will be seeing most often as it is the screen you will use in traveling from place to place, as well as initiating activities like mining, combat, salvage etc and learning about the system you are in. The first thing on the ...